Monday, May 18, 2009

3dsMAX Crowding exercise_

3DSMAX_crowd_simulation.gif (192kb)

This is actually an unsuccessfult attempt for me to generate form with the 3dsMAX 'crowd' dynamics. However, this is what I've learned:
1. The crowds are generated from delegates, behaviour is too limited to determine or predict any social behaviour. However, these behaviours can be tweaked via scripting, MAXscript. This may take weeks to months. So, I'm letting it go...

2. With the basic behaviours such as 'seek', 'wander', 'target', 'gravitation', 'repel' should be good enough for simple animation, but not so much as for "simulation".

The GIF file may not work properly due to Google Docs

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